Picture in. Model out.

Any picture.
A real 3D model.

ModelSmith3D turns a photo, a drawing or a set of views into a true-to-size 3D model you can print, render, drop into a game or open in CAD. It runs on your own Windows PC.

Built-in AI 3D (TRELLIS.2)Real-world sizeNo cloud, no credits
Loading the 3D model…
The input pictureInput: 4 drawings
01 · One picture

A photo or a drawing

The AI builds the whole object, including the sides the picture doesn't show. Or pick a style: flat, rounded, layered relief for logos and coins.

02 · Drawings

Side, front and top views

Character turnarounds, blueprints and three-view drawings. Your views set the exact outline and size; the AI adds real curves.

03 · Photos all around

A real object

Walk around it with a camera. Photogrammetry measures the shape in all three dimensions.

Workflows

Where it fits in the work you already do

Start from what's already on your desk. Each workflow ends in the file your next program expects, at the right size.

Architects

Massing and context models in minutes instead of an afternoon of modeling.

Start with

A building elevation, a plan, or a photo of a building front.

ModelSmith3D builds

A block model from your elevations with crisp, straight walls, or a front with real depth from a single photo. Enter the real width and it's to scale.

Send it to

DXFSTEP for AutoCAD, Revit or Rhino, GLB for renders, USDZ to show a client in AR on an iPhone.

Game developers

Concept art to a textured, in-engine prop the same day.

Start with

Concept art, a character or vehicle turnaround, or a reference photo.

ModelSmith3D builds

A textured model at true scale, ready for the engine: three levels of detail in one GLB, each with its own baked texture and a normal map, so even the lightest one keeps its look.

Send it to

GLB straight into Unity, Unreal or Godot with one click: Export For › Game Engine. Power-of-two textures, pivot on the ground.

Designers & engineers

Starting geometry instead of a blank file.

Start with

A product photo, a sketch, or a three-view drawing.

ModelSmith3D builds

A closed solid in real units (mm, cm, m, in, ft). Smooth, flatten, fill holes and mirror one half onto the other.

Send it to

OBJ as clean quads for Fusion 360 (convert to T-spline or BRep) and Rhino (SubD), surfaces you can reshape. STEP for SolidWorks or FreeCAD, DXF for AutoCAD.

Blender users

A base mesh you can start sculpting, texturing and lighting.

Start with

Any picture, or the views from a model sheet.

ModelSmith3D builds

A model you can actually edit: clean quads (even four-sided faces that follow the shape) with the colors baked on, or the picture as a texture with each color area as its own named material.

Send it to

OBJ (clean quads, one click: Edit in Blender) or GLB via File › Import › glTF 2.0. Always at the right size.

Hobbyists & 3D printing

From one picture to a print on your bed.

Start with

A picture of a toy, a jet, a pet, a car, or a logo for a coin or plaque.

ModelSmith3D builds

One watertight solid. Prepare for Printing fits it to your printer, flattens the base, and hollows it with a drain hole to save resin.

Send it to

3MFSTL with presets for Bambu Lab, Prusa, Creality, Elegoo and Anycubic printers.

Features

The whole job, picture to finished file

AI 3D from one picture

TRELLIS.2 builds a full, rounded, colored model on your graphics card in about 1 to 4 minutes. Keep working while it runs.

Shape with AI

For drawings, the AI makes a few tries and keeps the one that best matches your views. Your views keep the outline and the size.

Real-world size

Enter the true length once. Every export carries it, so a 15-foot car is 15 feet in Blender, your slicer or your engine.

Make Printable

Rebuilds any model, even a messy AI mesh, as one closed, watertight solid, and keeps its colors.

Prepare for Printing

Printer presets, fit to the bed (turned if that fits better), a flat base, and hollowing with walls and a drain hole.

Export For

Pick where it's going: 3D Printing, Blender, CAD, Game Engine or iPhone AR. Format, detail and colors are set for you.

Clean-up tools

Smooth, Flatten, Fill Holes, Symmetrize, box selection, full undo and redo, and saved projects.

Layered relief

Logos, emblems, clip art and coins become raised, layered plaques ready to print.

Private by design

Everything runs on your PC. No account, no uploads, no per-model credits.

Formats

The right file for every program

FormatOpens inCarries
GLB / glTFBlender, Unity, Unreal, Godot, web viewersPicture texture, materials, true size
3MFBambu Studio, PrusaSlicer, Cura, OrcaUnits, colors for multi-color printers
STLEvery slicerShape
STEPSolidWorks, Fusion 360, FreeCAD, RhinoUnits; flat faces as CAD faces (experimental)
DXFAutoCAD, DraftSight, BricsCAD3D faces; save as DWG from AutoCAD
USDZiPhone and iPad AR, Reality ComposerPicture texture, life size in your room
OBJMost 3D programsPicture texture, materials
PLYMeshLab, CloudCompareVertex colors

Requirements

Runs on a Windows PC

System
64-bit Windows
Install
About 340 MB; no admin rights needed
AI 3D
NVIDIA graphics card with 4 GB or more (fastest), or AMD / Intel with 6 GB or more
AI download
One time, about 10 GB, offered on first start. Every file is checked before use.
Speed
Seconds for most models; AI models in about 1 to 4 minutes (RTX 5060 Ti)

Contact

Contact us

Questions, a demo for your team, or licensing? Send us a note and we'll get back to you.